Enok
Race/Sex: Human Male Alignment: Neutral Good Class: Ranger Level: 5
Size: Medium Height: 5ft. 11in. Weight: 159 lb. Handedness: Right Age: 19
HP Max: 43
Abilities: Score Modifier
Str
Dex
Con
Int
Wis
Cha
15
18
16
12
15
12
+2
+4
+3
+1
+2
+1
Speed: 30 ft. Initiative Modifier: +4
Base Attack Bonus: +5 Grapple Modifier: +7
Weapon Attack Bonus Damage Critical
Longbow, Composite, Masterwork +10 1d8 20-20/x3
Scimitar / Dagger +5 / +5 1d6+2 / 1d4+1 18-20/x2 / 19-20/x2
Scimitar +7 1d6+2 18-20/x2
Dagger +7 1d4+2 19-20/x2
Shortbow +9 1d6 20-20/x3
Saving Throws: TOTAL Base Ability Magic Misc
Fortitude +7 +4 +3 +0 +0
Reflex +8 +4 +4 +0 +0
Will +3 +1 +2 +0 +0
Armour Class: Base Armour Shield Dex Size Natural Deflection
17 10 3 0 4 0 0 0
Touch AC: 14 Flat-Footed AC: 13
Skills: TOTAL Ranks Ability
Appraise (INT) +1 0 1
Autohypnosis (WIS) X 0 2
Balance (DEX) +4 0 4
Bluff (CHA) +2 1 1
Climb (STR) +3 1 2
Concentration (CON) +3 0 3
Craft (INT) +1 0 1
Decipher Script (INT) X 0 1
Diplomacy (CHA) +1 0 1
Disable Device (INT) X 0 1
Disguise (CHA) +1 0 1
Escape Artist (DEX) +4 0 4
Forgery (INT) +1 0 1
Gather Information (CHA) +1 0 1
Handle Animal (CHA) +4 3 1
Heal (WIS) +5 3 2
Hide (DEX) +12 8 4
Intimidate (CHA) +1 0 1
Jump (STR) +3 1 2
Knowledge (INT) X 0 1
Knowledge (Geography) (INT) +2 1 1
Knowledge (Nature) (INT) +6 3 3
Listen (WIS) +9 7 2
Move Silently (DEX) +12 8 4
Open Lock (DEX) X 0 4
Perform (CHA) +1 0 1
Profession (WIS) X 0 2
Profession (Herbalist) (WIS) +3 1 2
Profession (Hunter) (WIS) +6 4 2
Psicraft (INT) X 0 1
Ride (DEX) +4 0 4
Search (INT) +7 6 1
Sense Motive (WIS) +2 0 2
Sleight of Hand (DEX) X 0 4
Spellcraft (INT) X 0 1
Spot (WIS) +10 8 2
Survival (WIS) +10 8 2
Swim (STR) +2 0 2
Tumble (DEX) X 0 4
Use Magic Device (CHA) X 0 1
Use Psionic Device (CHA) X 0 1
Use Rope (DEX) +4 0 4
Class Features:
Animal Companion (Ranger) Grants an animal companion.
Favored Enemy Select a type of creature and gain skill and damage bonuses against it.
Favored Enemy Select a type of creature and gain skill and damage bonuses against it.
Martial Weapons Proficiency Proficient with all martial weapons.
Wild Empathy Can improve the attitude of an animal.
Feats:
Armor Proficiency (Light) Proficient in the wearing of all light armors.
Endurance +4 on skill checks related to endurance e.g. Swim checks made to resist non-lethal damage.
Point Blank Shot +1 on attack and damage rolls with ranged weapons at range up to 30ft.
Precise Shot Make ranged attacks into a melee without taking -4 penalty.
Rapid Shot One extra attack with ranged weapon per round. All attacks take -2 penalty.
Shield Proficiency Proficient will all shields except tower shields.
Simple Weapons Proficiency Proficient with simple weapons.
Track Find and follow tracks. Requires Survival checks.
Two-Weapon Fighting Penalty for fighting with a weapon in each hand is reduced by 2 for primary hand and 6 for off-hand.
Languages:
Common
Dwarven
Typical Equipment: Location Weight
Arrow Inventory 3.75 lb.
Bedroll Backpack 5 lb.
Flint and Steel Backpack 0 lb.
Rope, Hempen (50 ft.) Backpack 10 lb.
Backpack Inventory 2 lb.
Sewing Needle Inventory 0 lb.
Torch Inventory 5 lb.
Traveler's Outfit Inventory 5 lb.
Waterskin Inventory 4 lb.
Dagger Inventory 1 lb.
Studded Leather, Masterwork Inventory 20 lb.
Scimitar Inventory 4 lb.
Longbow, Composite, Masterwork Inventory 3 lb.
Spells:
Level 0 Spells: 0 (DC 12)
Level 1 Spells: 1 (DC 13)
Level 2 Spells: 0 (DC 14)
Level 3 Spells: 0 (DC 15)
Level 4 Spells: 0 (DC 16)
Level 5 Spells: 0 (DC 17)
Level 6 Spells: 0 (DC 18)
Level 7 Spells: 0 (DC 19)
Level 8 Spells: 0 (DC 20)
Level 9 Spells: 0 (DC 21)

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